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Vayuvedavayuveda.ai
Respiratory Intelligence

Lungs are trainable. Training sessions are unbearable.

Meet Bop.

A flappy bird controlled by breath pressure. Every obstacle is a clinically-dosed breath. Every death is prescribed rest. Your lungs think they’re at the gym. Bop just thinks you need to fly.

Adults in the IMT meta-analysis
Lista-Paz, 11 trials pooled
Clinically-dosed breaths
per session, Ucgun protocol
Subscription fees
no platform lock-in
The Game
One bird. Two obstacles. Your actual lungs.

How Bop flies.

Flappy Bird. But your breath is the controller. Inhale — Bop rises. Exhale — Bop drops. Miss a gap, Bop crashes. Try again.

No meditation. No ambient music. No wellness vibes. Just a bird that dies if you breathe wrong. Somewhere between dodging obstacles, you’re training your lungs.

Input
Pressure sensor · BLE mouthpiece
Output
Bop’s altitude · real-time
Calibration
Your personal max · every session
Mechanic
Flappy Bird, reimagined
LIVE
50Hz
Live demo · auto-looping
The Mapping

Every mechanic in the game is a clinical variable in disguise.

The gaps are the dose.The game overs are the rest.

BopUp isn’t a breathing exercise wrapped in a game. It’s a game whose mechanics ARE the breathing exercise. Each rule maps to a variable from published respiratory training protocols.

Breath depth

Controls how high Bop needs to fly

An obstacle at 60% height asks for 60% of YOUR calibrated maximum pressure, not a stranger’s. A 7-year-old with peak 20 cmH₂O and a 16-year-old athlete at peak 80 cmH₂O see the same difficulty at the same level — because the game already knows theirs.

Clinical · Inspiratory muscle training · 50–80% of maximal pressure

Sustained effort

Controls how wide the obstacles are

Wider obstacles take longer to scroll past. You have to hold your breath at target level to clear them. Level 1 asks for 0.3 seconds. Level 6 asks for 1.2 seconds of steady sustained pressure. That’s how lung endurance is built.

Clinical · Sustained inspiratory loading

Progressive resistance

Controls the gravity pulling Bop

Gravity isn’t constant. It pulls Bop toward each obstacle — down toward low ones, up toward high ones. You’re not just reaching the right position, you’re holding it against resistance. As levels climb, so does the pull.

Clinical · Progressive resistance overload

Recovery

Controls the space between obstacles

Level 1 gives you 5–7 seconds between obstacles. Level 6 shrinks that to 2.5. After 3–5 breaths in a row the game pauses — not because you lost, but because your respiratory muscles need rest before fatigue risks syncope. ‘Game over’ is the clinically mandated break.

Clinical · Recovery intervals · fatigue prevention

The patient just knows Bop needs to fly.

The Evidence
Lista-Paz 2022 · Ucgun 2025

Inspiratory training works in adults.Gamified inspiratory training works even better.

Two papers. Same direction. Different cohorts.

In 2022, a meta-analysis pooled eleven randomised trials and 270 patients with asthma most of them adult and found inspiratory muscle training raised maximum inspiratory pressure by an average of 21.95 cmH₂O. The muscle that powers every inhale measurably gets stronger. Then in 2025, a randomised trial of 34 children compared conventional breathing exercises to a video-game-based version of the same protocol. Both groups improved on most outcomes. But significant gains in inspiratory capacity, and the reversal of dynamic hyperinflation the trapped air that tightens an asthmatic lung under load were found only in the gamification arm. Take the two papers together: the dose works, and the dose works better when it’s a game. BopUp is what happens when you take that conclusion seriously.

Adults in the IMT meta-analysis
11 trials pooled, Lista-Paz 2022
cmH₂O
Average inspiratory strength gain
pooled effect across the meta-analysis
Trial arm that reversed dynamic hyperinflation
the gamification group, Ucgun 2025

The game isn’t a wrapper around the exercise.
The game IS the superior exercise.

Citation 1 of 2

Lista-Paz A, Bouza Cousillas L, Jácome C, Fregonezi G, Labata-Lezaun N, Llurda-Almuzara L, Pérez-Bellmunt A. Effect of respiratory muscle training in asthma: A systematic review and meta-analysis. Ann Phys Rehabil Med. 2022;66(3):101691. doi:10.1016/j.rehab.2022.101691

Citation 2 of 2

Ucgun H, Akinci B, Teber S, Kaya Aytutuldu G, Akcal O. Unlocking the power of gamification: Video game-based breathing vs. conventional breathing exercises on pulmonary and extrapulmonary features in children with asthma. J Asthma. 2025;62(4):725–736. doi:10.1080/02770903.2025.2472352

Vayuveda did not conduct either trial. The first establishes that adult inspiratory muscle training improves respiratory strength. The second establishes that gamified delivery outperforms conventional drills. BopUp implements both findings.

After the session

BopUp doesn’t end when Bop dies. The data starts working then.

Every session ends.The work doesn’t.

After every session four things happen. None of them require the patient to do anything. None of them lock data behind a paywall.

The AI scribe

Vision‑language model · not a diagnosis

Front camera records the patient during gameplay. After each session, a vision‑language model watches the video — not to diagnose, but to describe. A pulmonologist reading this at their desk gets timestamped clinical observations without ever opening the video. The AI is the scribe. The doctor is the judge.

Auto-notesession 001
  • 00:03 Shoulders elevated during inhale
  • 00:08 Mouthpiece repositioned
  • 00:14 Breathing rhythm irregular, shorter cycles
Patient-consented · doctor-readable

The highlight reel

PiP composite · one‑tap send

Game screen and face camera record at the same time. At the end they composite into a single picture‑in‑picture clip — the breathing game on screen, the patient’s face in the corner. One tap to your doctor, your therapist, or anyone who needs proof you actually did the work.

Patient-consented · doctor-readable

Showing up beats perfection

Clinical dose is the ceiling

The Ucgun protocol asks for 100 breaths a day. But someone who does 10 consistently beats someone who quits after day 3 because 100 felt like a chore. Any completed set counts. After every 10 breaths: ‘Done for now’ or ‘Next set?’ Bop comes back. The streak calendar tracks consistency. Showing up is the floor. The floor wins.

Patient-consented · doctor-readable

Your data follows you

No subscription gate · no platform lock‑in

Sessions sync to the cloud so you don’t lose them between phones. When you choose, you can share history with your doctor — structured pressure data, AI annotations, and the highlight reel. Or you don’t. The game doesn’t know it’s a medical device. The doctor only gets data if the patient says yes.

Patient-consented · doctor-readable

The patient plays a game. The doctor reads a chart.

Waitlist

Bop is warming up.

You want stronger lungs. You don’t want another wellness app. Early access opens soon — we’ll tell you when Bop is ready to fly.